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Saturday, 13 July 2013

Two Minute Drills of SCJP - Kathy Sierra Part-1

Identifiers
  •  Identifiers can begin with a letter, an underscore, or a currency character.
  •  After the first character, identifiers can also include digits.
  •  Identifiers can be of any length.
  •  JavaBeans methods must be named using camelCase, and depending on the method's purpose, must start with set, get, is, add, or remove
Declaration Rules
  •  A source code file can have only one public class.
  •  If the source file contains a public class, the filename must match the public class name.
  •  A file can have only one package statement, but multiple imports.
  •  The package statement (if any) must be the first (non-comment) line in a source file.
  •  The import statements (if any) must come after the package and before the class declaration.
  •  If there is no package statement, import statements must be the first (noncomment) statements in the source file.
  •  package and import statements apply to all classes in the file.
  •  A file can have more than one nonpublic class.
  •  Files with no public classes have no naming restrictions.
Class Access Modifiers
  •  There are three access modifiers: public, protected, and private.
  •  There are four access levels: public, protected, default, and private.
  •  Classes can have only public or default access.
  •  A class with default access can be seen only by classes within the same package.
  •  A class with public access can be seen by all classes from all packages.

Class Modifiers
  •  Classes can also be modified with final, abstract, or strictfp.
  •  A class cannot be both final and abstract.
  •  A final class cannot be subclassed.
  •  An abstract class cannot be instantiated.
  •  A single abstract method in a class means the whole class must be abstract.
  •  An abstract class can have both abstract and nonabstract methods.
  •  The first concrete class to extend an abstract class must implement all of its bstract methods.

Interface Implementation

  •  Interfaces are contracts for what a class can do, but they say nothing about
  • the way in which the class must do it.
  •  Interfaces can be implemented by any class, from any inheritance tree.
  •  An interface is like a 100-percent abstract class, and is implicitly abstract whether you type the abstract modifier in the declaration or not.
  • An interface can have only abstract methods, no concrete methods allowed.
  •  Interface methods are by default public and abstract—explicit declaration of these modifiers is optional.
  •  Interfaces can have constants, which are always implicitly public,static, and final.
  •  Interface constant declarations of public, static, and final are optional in any combination.
  •  A legal nonabstract implementing class has the following properties:
  •  It provides concrete implementations for the interface's methods.
  •  It must follow all legal override rules for the methods it implements.
  •  It must not declare any new checked exceptions for an implementation method.
  •  It must not declare any checked exceptions that are broader than the exceptions declared in the interface method.
  •  It may declare runtime exceptions on any interface method implementation regardless of the interface declaration.
  •  It must maintain the exact signature (allowing for covariant returns) and return type of the methods it implements (but does not have to declare the exceptions of the interface).
  •  A class implementing an interface can itself be abstract.
  •  An abstract implementing class does not have to implement the interface methods (but the first concrete subclass must).
  •  A class can extend only one class (no multiple inheritance), but it can implement many interfaces.
  •  Interfaces can extend one or more other interfaces.
  •  Interfaces cannot extend a class, or implement a class or interface.
  •  When taking the exam, verify that interface and class declarations are legal before verifying other code logic.
  • Member Access Modifiers
  •  Methods and instance (nonlocal) variables are known as "members."
  •  Members can use all four access levels: public, protected, default, private.
  •  Member access comes in two forms:
  •  Code in one class can access a member of another class.
  • A subclass can inherit a member of its superclass.
  •  If a class cannot be accessed, its members cannot be accessed.
  •  Determine class visibility before determining member visibility.
  •  public members can be accessed by all other classes, even in other packages.
  • If a superclass member is public, the subclass inherits it—regardless of package.
  •  Members accessed without the dot operator (.) must belong to the same class.
  • this. always refers to the currently executing object.
  •  this.aMethod() is the same as just invoking aMethod().
  •  private members can be accessed only by code in the same class.
  •  private members are not visible to subclasses, so private members cannot be inherited.
  •  Default and protected members differ only when subclasses are involved:
  •  Default members can be accessed only by classes in the same package.
  •  protected members can be accessed by other classes in the same package, plus subclasses regardless of package.
  •  protected = package plus kids (kids meaning subclasses).
  •  For subclasses outside the package, the protected member can be
  • accessed only through inheritance; a subclass outside the package cannot
  • access a protected member by using a reference to a superclass instance
  • (in other words, inheritance is the only mechanism for a subclass
  • outside the package to access a protected member of its superclass).
  •  A protected member inherited by a subclass from another package is not accessible to any other class in the subclass package, except for the subclass' own subclasses.

Local Variables
  •  Local (method, automatic, or stack) variable declarations cannot have access modifiers.
  •  final is the only modifier available to local variables.
  •  Local variables don't get default values, so they must be initialized before use.
  • Other Modifiers—Members
  •  final methods cannot be overridden in a subclass.
  •  abstract methods are declared, with a signature, a return type, and an optional throws clause, but are not implemented.
  •  abstract methods end in a semicolon—no curly braces.
  •  Three ways to spot a non-abstract method:
  • The method is not marked abstract.
  •  The method has curly braces.
  • The method has code between the curly braces.
  •  The first nonabstract (concrete) class to extend an abstract class must implement all of the abstract class' abstract methods.
  •  The synchronized modifier applies only to methods and code blocks.
  •  synchronized methods can have any access control and can also be marked final.
  •  abstract methods must be implemented by a subclass, so they must be inheritable. For that reason:
  •  abstract methods cannot be private.
  •  abstract methods cannot be final.
  •  The native modifier applies only to methods.
  • The strictfp modifier applies only to classes and methods.
  • Methods with var-args
  •  As of Java 5, methods can declare a parameter that accepts from zero to many arguments, a so-called var-arg method.
  • A var-arg parameter is declared with the syntax type... name; for instance: doStuff(int... x) { }
  •  A var-arg method can have only one var-arg parameter.
  •  In methods with normal parameters and a var-arg, the var-arg must come last.

Variable Declarations
 Instance variables can
  •  Have any access control
  •  Be marked final or transient
  •  Instance variables can't be abstract, synchronized, native, or strictfp.

  •  It is legal to declare a local variable with the same name as an instance variable; this is called "shadowing."
  •  final variables have the following properties:
  •  final variables cannot be reinitialized once assigned a value.
  •  final reference variables cannot refer to a different object once the object has been assigned to the final variable.
  • final reference variables must be initialized before the constructor completes.
  •  There is no such thing as a final object. An object reference marked final does not mean the object itself is immutable.
  •  The transient modifier applies only to instance variables.
  •  The volatile modifier applies only to instance variables.
Array Declarations
  •  Arrays can hold primitives or objects, but the array itself is always an object.
  •  When you declare an array, the brackets can be to the left or right of the variable name.
  • It is never legal to include the size of an array in the declaration.
  •  An array of objects can hold any object that passes the IS-A (or instanceof) test for the declared type of the array. For example, if Horse extends Animal,then a Horse object can go into an Animal array.

Static Variables and Methods
  •  They are not tied to any particular instance of a class.
  •  No classes instances are needed in order to use static members of the class.
  •  There is only one copy of a static variable / class and all instances share it.
  •  static methods do not have direct access to non-static members.

Enums
  •  An enum specifies a list of constant values assigned to a type.
  •  An enum is NOT a String or an int; an enum constant's type is the enum type. For example, SUMMER and FALL are of the enum type Season.
  •  An enum can be declared outside or inside a class, but NOT in a method.
  •  An enum declared outside a class must NOT be marked static, final,abstract, protected, or private.
  • Enums can contain constructors, methods, variables, and constant class bodies.
  •  enum constants can send arguments to the enum constructor, using the syntax BIG(8), where the int literal 8 is passed to the enum constructor.
  •  enum constructors can have arguments, and can be overloaded.
  •  enum constructors can NEVER be invoked directly in code. They are always called automatically when an enum is initialized.
  •  The semicolon at the end of an enum declaration is optional. These are legal:
  • enum Foo { ONE, TWO, THREE}
  • enum Foo { ONE, TWO, THREE};

  •  MyEnum.values() returns an array of MyEnum's values.



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