Q. What is the difference between the String and StringBuffer classes?
String objects are constants. StringBuffer objects are not constants.
Q. If a variable is declared as private, where may the variable be accessed?
A private variable may only be accessed within the class in which it is declared.
Q. What is an object's lock and which object's have locks?
An object's lock is a mechanism that is used by multiple threads to obtain synchronized access to the object. A thread may execute a synchronized method of an object only after it has acquired the object's lock.
All objects and classes have locks. A class's lock is acquired on the class's Class object.
Q. What is the Dictionary class?
The Dictionary class provides the capability to store key-value pairs.
Q. How are the elements of a BorderLayout organized?
The elements of a BorderLayout are organized at the borders (North, South, East, and West) and the center of a container.
Q. What is the % operator?
It is referred to as the modulo or remainder operator. It returns the remainder of dividing the first operand by the second operand.
Q. When can an object reference be cast to an interface reference?
An object reference be cast to an interface reference when the object implements the referenced interface.
Q. What is the difference between a Window and a Frame?
The Frame class extends Window to define a main application window that can have a menu bar.
Q. Which class is extended by all other classes?
The Object class is extended by all other classes.
Q. Can an object be garbage collected while it is still reachable?
A reachable object cannot be garbage collected. Only unreachable objects may be garbage collected..
Q. Is the ternary operator written x : y ? z or x ? y : z ?
It is written x ? y : z.
Q. What is the difference between the Font and FontMetrics classes?
The FontMetrics class is used to define implementation-specific properties, such as ascent and descent, of aFont object.
No comments:
Post a Comment